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<td align="left" class="titleTableTitle">Sandy 3D Engine, 3.1.2</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('all-classes.html')" href="class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a href="index.html?all-index-B.html&amp;index-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<td colspan="2"><a name="B"></a><a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-A.html">A</a>&nbsp;&nbsp;<font style="bold" size="10px" color="black">B</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-C.html">C</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-M.html">M</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Plane.html#b">b</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Plane.html">Plane</a></td>
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<td width="20"></td><td>
  The coordinate of the second plane.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Curve3D.html#b">b</a> &mdash; Property in class sandy.extrusion.data.<a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Curve3D.html">Curve3D</a></td>
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<td width="20"></td><td>
   Array of binormal unit Point3Ds at curve points.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/SkyBox.html#back">back</a> &mdash; Property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/SkyBox.html">SkyBox</a></td>
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<td width="20"></td><td>
  The back plane of the SkyBox.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#BACK">BACK</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/class-list.html');" href="sandy/extrusion/Extrusion.html#backFace">backFace</a> &mdash; Property in class sandy.extrusion.<a onclick="javascript:loadClassListFrame('sandy/extrusion/class-list.html');" href="sandy/extrusion/Extrusion.html">Extrusion</a></td>
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<td width="20"></td><td>
   Collection of polygons on the back surface of extruded shape.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Appearance.html#backMaterial">backMaterial</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Appearance.html">Appearance</a></td>
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<td width="20"></td><td>
   The back material held by this appearance.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/package-detail.html">sandy.view</a></td>
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<td width="20"></td><td>
  Basic view to simplify Sandy scene setup.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#BasicView()">BasicView</a>() &mdash; Constructor in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Polygon2D.html#bbox()">bbox</a>() &mdash; Method in class sandy.extrusion.data.<a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Polygon2D.html">Polygon2D</a></td>
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<td width="20"></td><td>
   Bounding box.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/package-detail.html">sandy.bounds</a></td>
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<td width="20"></td><td>
  The BBox class is used to quickly and easily clip an object in a 3D scene.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#BBox()">BBox</a>(p_min:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_max:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Constructor in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
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<td width="20"></td><td>
   Creates a new BBox instance.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html#event:beforeRender">beforeRender</a> &mdash; Event in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html">StarField</a></td>
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<td width="20"></td><td>
 Dispatched when after BitmapData object is locked and normally about to be cleared.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html#BEFORE_RENDER">BEFORE_RENDER</a> &mdash; Constant static property in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html">StarFieldRenderEvent</a></td>
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<tr>
<td width="20"></td><td>
   Defines the value of the <code>type</code> property of a <code>beforeRender</code> event object.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html#begin()">begin</a>(p_oScene:<a href="sandy/core/Scene3D.html" onclick="javascript:loadClassListFrame('sandy/core./class-list.html');">sandy.core:Scene3D</a>) &mdash; Method in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/Material.html">Material</a></td>
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<td width="20"></td><td>
   Calls begin method of the MaterialAttributes associated with this material.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/AAttributes.html#begin()">begin</a>(p_oScene:<a href="sandy/core/Scene3D.html" onclick="javascript:loadClassListFrame('sandy/core./class-list.html');">sandy.core:Scene3D</a>) &mdash; Method in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/AAttributes.html">AAttributes</a></td>
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<td width="20"></td><td>
  Method called before the display list rendering.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MaterialAttributes.html#begin()">begin</a>(p_oScene:<a href="sandy/core/Scene3D.html" onclick="javascript:loadClassListFrame('sandy/core./class-list.html');">sandy.core:Scene3D</a>) &mdash; Method in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MaterialAttributes.html">MaterialAttributes</a></td>
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<td width="20"></td><td>
  Method called before the display list rendering.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BezierPath.html">BezierPath</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/package-detail.html">sandy.core.data</a></td>
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<tr>
<td width="20"></td><td>
  A 3D Bézier path.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BezierPath.html#BezierPath()">BezierPath</a>() &mdash; Constructor in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BezierPath.html">BezierPath</a></td>
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<td width="20"></td><td>
   Creates a new Bézier path.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BezierUtil.html">BezierUtil</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/package-detail.html">sandy.util</a></td>
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<td width="20"></td><td>
  Utility class for Bézier calculations.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/LoaderQueue.html#BIN">BIN</a> &mdash; Constant static property in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/LoaderQueue.html">LoaderQueue</a></td>
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<tr>
<td width="20"></td><td>
  Specifies the Binary type of object to load
  </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html#BITMAP">BITMAP</a> &mdash; Constant static property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html">MaterialType</a></td>
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<tr>
<td width="20"></td><td>
   Specifies a BitmapMaterial.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html#bitmapData">bitmapData</a> &mdash; Property in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html">StarFieldRenderEvent</a></td>
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<tr>
<td width="20"></td><td>
   The BitmapData object reference.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/BitmapMaterial.html">BitmapMaterial</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/package-detail.html">sandy.materials</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Displays a bitmap on the faces of a 3D shape.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/BitmapMaterial.html#BitmapMaterial()">BitmapMaterial</a>(p_oTexture, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>, p_nPrecision) &mdash; Constructor in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/BitmapMaterial.html">BitmapMaterial</a></td>
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<td width="20"></td><td>
   Creates a new BitmapMaterial.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html">BitmapUtil</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/package-detail.html">sandy.util</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Utility class for Bitmap calculations.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html#blurAmount">blurAmount</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html">MediumAttributes</a></td>
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<tr>
<td width="20"></td><td>
   Maximum amount of blur to add.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#BOGUS">BOGUS</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/SkyBox.html#bottom">bottom</a> &mdash; Property in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/SkyBox.html">SkyBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
  The bottom plane of the SkyBox.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#BOTTOM">BOTTOM</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#BOTTOM">BOTTOM</a> &mdash; Constant static property in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Specifies the index of the bottom plane of the frustum in the aPlanes array.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#boundingBox">boundingBox</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The bounding box of this node
   IMPORTANT: Do not modify it unless you perfectly know what you are doing
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#boundingSphere">boundingSphere</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The bounding sphere of this node
   IMPORTANT: Do not modify it unless you perfectly know what you are doing
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Box.html">Box</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/package-detail.html">sandy.primitive</a></td>
</tr>
<tr>
<td width="20"></td><td>
 The Box class is used for creating a cube or box primitive ( cuboid ).</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Box.html#Box()">Box</a>(p_sName, p_nWidth, p_nHeight, p_nDepth, p_sMode, p_nQuality) &mdash; Constructor in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Box.html">Box</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Creates a Box primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#boxInFrustum()">boxInFrustum</a>(p_oBox:<a href="sandy/bounds/BBox.html" onclick="javascript:loadClassListFrame('sandy/bounds./class-list.html');">sandy.bounds:BBox</a>) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the culling state for the passed bounding box.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#broadcaster">broadcaster</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The broadcaster of the polygon that sends events to listeners.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#broadcaster">broadcaster</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The broadcaster
      <p>The broadcaster is used to send events to listeners.<br />
   This property is a BubbleEventBroadcaster.</p>
      </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#bsp">bsp</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
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<td width="20"></td><td>
   Root node of BSP tree.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html">BSphere</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/package-detail.html">sandy.bounds</a></td>
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<td width="20"></td><td>
  The BSphere class is used to quickly and easily clip an object in a 3D scene.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html#BSphere()">BSphere</a>() &mdash; Constructor in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html">BSphere</a></td>
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<td width="20"></td><td>
   Creates a new BSphere instance.</p>
   </td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BSPNode.html">BSPNode</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/package-detail.html">sandy.core.data</a></td>
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<td width="20"></td><td>
  BSP tree node.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEvent.html">BubbleEvent</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/package-detail.html">sandy.events</a></td>
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<tr>
<td width="20"></td><td>
  BubbleEvent defines a custom event type to work with.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEvent.html#BubbleEvent()">BubbleEvent</a>(e, oT) &mdash; Constructor in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEvent.html">BubbleEvent</a></td>
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<td width="20"></td><td>
   Creates a new BubbleEvent instance.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEventBroadcaster.html">BubbleEventBroadcaster</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/package-detail.html">sandy.events</a></td>
</tr>
<tr>
<td width="20"></td><td>
  BubbleEventBroadcaster defines a custom event broadcaster to work with.</td>
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<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEventBroadcaster.html#BubbleEventBroadcaster()">BubbleEventBroadcaster</a>(p_oTarget) &mdash; Constructor in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/BubbleEventBroadcaster.html">BubbleEventBroadcaster</a></td>
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<td width="20"></td><td>
   Constructor.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html#burnShapeTexture()">burnShapeTexture</a>(obj:<a href="sandy/core/scenegraph/Shape3D.html" onclick="javascript:loadClassListFrame('sandy/core/scenegraph./class-list.html');">sandy.core.scenegraph:Shape3D</a>, scene:<a href="sandy/core/Scene3D.html" onclick="javascript:loadClassListFrame('sandy/core./class-list.html');">sandy.core:Scene3D</a>, srcTexture, dstTexture, ambient, diffuse, specular, gloss) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html">BitmapUtil</a></td>
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<td width="20"></td><td>
   Computes shape texture map pre-lit with Phong directional light source.</td>
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<td style="padding-bottom:20px" colspan="2"></td>
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<center class="copyright">API documentation for Sandy 3D Engine, Ver. 3.1.2</center>
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